Types of Humor in DS2
1. Absurdist / Surreal Humor
Much of the humor comes from bizarre, over-the-top visuals or situations that don’t quite make “realistic” sense, but are so weird they’re funny. Things you don’t expect in a post-apocalyptic, metaphysical sci-fi setting.
2. Self-referential & Meta-Humor
The game often breaks or stretches the fourth wall, includes Easter eggs, celebrity cameos, and little nods to Kojima’s past works. These moments feel like winks to long-time fans. Sometimes intentionally “cringey” or awkward, which adds to the charm.
3. Physical & Slapstick Comedy
Interactions with characters, mishaps, props, cutscenes that lean on visual gags — characters bumping into things, exaggerated reactions, unexpected weapons (or kitchen utensils), etc.
4. Juxtaposition / Contrast
Serious, emotional or philosophical scenes interrupted by ridiculous or mundane stuff: diapers, singing, puppets, unexpected behaviors. Contrasting tone is a key tool.
5. Cameos and Pop Culture References
Using known personalities, or inserting thematic or visual references, helps ground the absurd in something recognizable, which often makes the oddness funnier.
---
Examples of Humor in DS2
Kitchen tools & mundane weapons: There’s a scene where Sam confronts an intruder not with a gun, but with a frying pan. It’s small, but funny because it’s unexpected in a serious moment.
Deadman’s toy-based explanations: In cutscenes, Deadman uses children’s toys (blocks, toy ships, rubber ducky, etc.) to explain very high-concept or catastrophic stuff, like experiments failing or Plate Gates. The whimsy undercuts the seriousness in a funny way.
Higgs & ridiculous villain theatrics: He has overdone entrances, exasperated moments ("God damn man, she's your daughter!") when obvious stuff hasn’t been realized yet, guitar duels, etc. It leans into the melodrama so heavily that it becomes funny.
Hot springs and musical interludes: DS2 has hot springs with strange, joyful musical sequences (e.g. Sam and Dollman singing together, or Dollman becoming a comedian character singing Li Yu Da Na), sometimes triggered by putting a tub on one’s head.
Easter eggs & cameo weirdness:
Mamoru Oshii (director of Ghost in the Shell) appears in a scene where he is making pizza and gets into a comedic fight.
VTuber Usada Pekora appears as a Prepper.
Hidden references and jokes added by Kojima himself, some of which even the development team was reluctant about.
Physical absurdities:
Lou (the Bridge Baby / BB) sometimes (when upset) transforms into tentacles.
Weird idle moments: Sam placing a bathtub on his head, teleporting between hot springs, etc.
---
Why It Works / What it Adds (and Sometimes Feels Off)
What it adds:
Relief and levity: The themes in DS2 are heavy — apocalypse, existential loss, metaphors, etc. Humor breaks tension, gives the player a moment to breathe.
Characterization: These humorous beats help make characters more human and relatable — they can be grand or tragic, but also silly, awkward, childish, or vain.
World-building depth: The absurd touches contribute to the weird fabric of the Death Stranding universe. It signals that this world has rules, but some are twisted or optional.
Fan engagement: Easter eggs and references are a kind of inside joke with fans. Recognizing them feels rewarding.
What can feel off:
Tone shifts: Sometimes a heavy emotional scene followed (or preceded) by a slapstick comedic one can clash. Not everyone likes being pulled between radically different emotional tones.
“Cringe” risk: Self-referential or meta-humor, especially when it leans into jokey cameos or celebrity appearances, can feel awkward or forced to some players.
Distraction: Occasionally humor might undercut emotional weight too much, or distract from pacing.
death stranding meme,
death stranding humor,
death stranding cute,
death stranding cast,
death stranding hideo kojima,
#memes #foryou #viral #deathstranding
#hideokojima
1. Absurdist / Surreal Humor
Much of the humor comes from bizarre, over-the-top visuals or situations that don’t quite make “realistic” sense, but are so weird they’re funny. Things you don’t expect in a post-apocalyptic, metaphysical sci-fi setting.
2. Self-referential & Meta-Humor
The game often breaks or stretches the fourth wall, includes Easter eggs, celebrity cameos, and little nods to Kojima’s past works. These moments feel like winks to long-time fans. Sometimes intentionally “cringey” or awkward, which adds to the charm.
3. Physical & Slapstick Comedy
Interactions with characters, mishaps, props, cutscenes that lean on visual gags — characters bumping into things, exaggerated reactions, unexpected weapons (or kitchen utensils), etc.
4. Juxtaposition / Contrast
Serious, emotional or philosophical scenes interrupted by ridiculous or mundane stuff: diapers, singing, puppets, unexpected behaviors. Contrasting tone is a key tool.
5. Cameos and Pop Culture References
Using known personalities, or inserting thematic or visual references, helps ground the absurd in something recognizable, which often makes the oddness funnier.
---
Examples of Humor in DS2
Kitchen tools & mundane weapons: There’s a scene where Sam confronts an intruder not with a gun, but with a frying pan. It’s small, but funny because it’s unexpected in a serious moment.
Deadman’s toy-based explanations: In cutscenes, Deadman uses children’s toys (blocks, toy ships, rubber ducky, etc.) to explain very high-concept or catastrophic stuff, like experiments failing or Plate Gates. The whimsy undercuts the seriousness in a funny way.
Higgs & ridiculous villain theatrics: He has overdone entrances, exasperated moments ("God damn man, she's your daughter!") when obvious stuff hasn’t been realized yet, guitar duels, etc. It leans into the melodrama so heavily that it becomes funny.
Hot springs and musical interludes: DS2 has hot springs with strange, joyful musical sequences (e.g. Sam and Dollman singing together, or Dollman becoming a comedian character singing Li Yu Da Na), sometimes triggered by putting a tub on one’s head.
Easter eggs & cameo weirdness:
Mamoru Oshii (director of Ghost in the Shell) appears in a scene where he is making pizza and gets into a comedic fight.
VTuber Usada Pekora appears as a Prepper.
Hidden references and jokes added by Kojima himself, some of which even the development team was reluctant about.
Physical absurdities:
Lou (the Bridge Baby / BB) sometimes (when upset) transforms into tentacles.
Weird idle moments: Sam placing a bathtub on his head, teleporting between hot springs, etc.
---
Why It Works / What it Adds (and Sometimes Feels Off)
What it adds:
Relief and levity: The themes in DS2 are heavy — apocalypse, existential loss, metaphors, etc. Humor breaks tension, gives the player a moment to breathe.
Characterization: These humorous beats help make characters more human and relatable — they can be grand or tragic, but also silly, awkward, childish, or vain.
World-building depth: The absurd touches contribute to the weird fabric of the Death Stranding universe. It signals that this world has rules, but some are twisted or optional.
Fan engagement: Easter eggs and references are a kind of inside joke with fans. Recognizing them feels rewarding.
What can feel off:
Tone shifts: Sometimes a heavy emotional scene followed (or preceded) by a slapstick comedic one can clash. Not everyone likes being pulled between radically different emotional tones.
“Cringe” risk: Self-referential or meta-humor, especially when it leans into jokey cameos or celebrity appearances, can feel awkward or forced to some players.
Distraction: Occasionally humor might undercut emotional weight too much, or distract from pacing.
death stranding meme,
death stranding humor,
death stranding cute,
death stranding cast,
death stranding hideo kojima,
#memes #foryou #viral #deathstranding
#hideokojima
- Category
- Twitch Hot Tub
- Tags
- hideo kojima, humor, nene
Commenting disabled.
